Note: Single-source report; awaiting corroboration.

The NIH offers the Advancing Secondary Science Education through Tetrahymena (ASSET) program, providing educational materials for teaching biology with living Tetrahymena protozoa. Students can engage in lab activities on topics like chemotaxis, microevolution, organelle growth, regeneration, and the effects of vaping. Materials, designed for grades elementary through high school, include teacher guides and activity sheets.

Another NIH resource, "Alcohol and Your Brain: A Virtual Reality Experience," is designed for middle and high school students. This VR tool simulates a rollercoaster ride through five brain areas affected by alcohol—the prefrontal cortex, nucleus accumbens, amygdala, hippocampus, and cerebellum—to illustrate alcohol's behavioral effects. It is accessible via VR headsets, video, or audio formats.

The NIH's National Institute on Aging provides materials on Alzheimer’s disease, related dementias, caregiving, and aging, targeting high school students. Resources include easy-to-read articles, fact sheets, and internship information, focusing on neurological health and older adult issues.

For students in grades 4–6, the CityHacks interactive reading experience addresses sleep, circadian rhythms, and health. It follows a storyline in which a girl learns about sleep needs and effects to persuade her parent to allow late participation in a coding club. Additional sleep curriculum is available through The Partnership in Education.

The Biology of Human program aims to raise awareness of biomedical advances related to human biology. It features comic books, activities, lessons, and videos with teaching guides for middle and high school audiences, connecting biomedical research with health and community issues.